using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

public class QuickCMD : Editor
{
    [MenuItem("MyTool/清除本地缓存")]
    public static void ClearPlayerPrefs()
    {
        PlayerPrefs.DeleteAll();
        Debug.Log("缓存清除完毕！");
    }

}
